Redesigning the Incentive Spirometer through Gamification / Patient Care at Home: Fighting Deficient Medication Adherence in the United States

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Lin, Wendy, School of Engineering and Applied Science, University of Virginia
Morikawa, Masahiro, MD-FMED Family Medicine, University of Virginia
Norton, Peter, EN-Engineering and Society, University of Virginia

This thesis examines how patient care and adherence to medical regimens can be improved. It focuses on two main areas: the gamification of the Incentive Spirometer (IS) to improve patient compliance, and the high rate of medication nonadherence in the US, which is attributed to the commodification of healthcare. The research team developed a gamified IS design that was preferred by residents and providers in terms of engagement, creativity, user-friendliness, and likelihood of use. The research paper examines different barriers to medication adherence in the U.S. and how each is related to the commodification of healthcare.

BS (Bachelor of Science)
patient care, patient adherence, gamification, Incentive Spirometer, nonadherence, healthcare
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