Analysis and design of a practical learning system
Author:
Biglow, James Williams, 1940-, Electrical Engineering, University of Virginia
Biglow, James Williams, 1940-, Electrical Engineering, University of Virginia
Advisor:
McVey, Eugene S., School of Engineering and Applied Science, University of Virginia
McVey, Eugene S., School of Engineering and Applied Science, University of Virginia
Abstract:
A learning machine or system can be defined as a device which modifies its internal parameters in a manner so as to optimize its performance. Learning is one solution to the problems of optimization and stabilization of automatic control systems.
The learning machine discussed in this paper consists of two main sections. The first divides the input phase space into 1,024 regions. The second searches in a trial-and-error manner for the optimum output for each. Before designing the actual system, a preliminary computer investigation was undertaken simulating one complete system to test the feasibility of the above concept.
Degree:
D.Sc. (Doctor of Science)
D.Sc. (Doctor of Science)
Keywords:
Computers, Programmed instruction
Computers, Programmed instruction
Language:
English
English
Rights:
All rights reserved (no additional license for public reuse)
All rights reserved (no additional license for public reuse)
Issued Date:
1966
1966