Online Archive of University of Virginia Scholarship
All Work, No Play: A Constructivist Alternative to Teaching Complex Skills in the Humanities250 views
Author
Marcolini, Sean, English - Graduate School of Arts and Sciences, University of Virginia
Advisors
Pasanek, Brad, AS-English-Eng Lit Ops, University of Virginia
Abstract
In this thesis, I illustrate my own early discovery of video games as a tool for inclusive learning and demonstrate a new constructivist approach to teaching English literary studies. I introduce my experimentations as a young educator and explain the instructional choices concerning video games that I have tried and that have yielded promising results. I also elaborate on a series of complementary instructional materials (see appendix) designed for a prospective future class on medieval manuscript studies, wherein games are administered alongside medieval manuscripts and related texts in order to embellish students' (con)textual knowledge.
Marcolini, Sean. All Work, No Play: A Constructivist Alternative to Teaching Complex Skills in the Humanities. University of Virginia, English - Graduate School of Arts and Sciences, MA (Master of Arts), 2021-05-14, https://doi.org/10.18130/2mwm-9h17.