Capstone Swept Volume Display Final Report; Treading Lightly: The Ethics of Cave Ecotourism
Johnson, Thomas, School of Engineering and Applied Science, University of Virginia
Barnes, Adam, EN-Elec & Comp Engr Dept, University of Virginia
Foley, Rider, EN-Engineering and Society, University of Virginia
Fitzgerald, Gerard, EN-Engineering and Society, University of Virginia
Three-dimensional (3D) visualization technology has been steadily progressing in recent
decades but has not yet become a mainstream technology. Caves present unique challenges to
visualize through a two-dimensional (2D) medium due to their intricate geometries and limited
accessibility but could benefit greatly from the specialized implementation of a 3D visualization
tool. My capstone research addresses this problem with a swept volume cave visualization tool.
This tool enhances existing methods by providing software to manage and generate cave maps
compatible with the physical device, which generates a 3D quasi-hologram from a rotating
sequence of 2D images. Unlike existing solutions, which are either low-resolution prototypes or
prohibitively expensive devices, this project aims to create a more accessible and cost-effective
visualization tool for hobbyist cavers, researchers, and rescue teams. While the technology
facilitates safer exploration, the social and ethical implications of increased cave access must be
considered. The rise of cave ecotourism, often promoted as a sustainable practice, can
inadvertently harm fragile ecosystems through habitat degradation, pollution, and the
introduction of foreign microbes. Additionally, the influx of tourists can create tensions with
local communities that live on or around these environments that they may rely on economically.
Thus, this research examines the balance between technological advancements in cave
exploration and the ethical responsibility to safeguard these natural spaces.
This research applies Actor-Network Theory (ANT) to analyze the interrelationships
between all actors, whether human, living, or non-living. ANT provides a framework to examine
how different stakeholders—such as ecotourists, local communities, and conservationists—
interact with and influence each other and the caves they occupy. A mixed-methods approach
was employed, including a literature review, case studies of cave ecotourism sites, and analysis
of environmental and community impact reports. Through this research, several key practices
were identified and translated into a set of recommendations. These results allow for all
stakeholders to have their interests represented, prioritizing the environment and communities
above tourism and profit. When considered together, the capstone project and research
complement each other to foster safer cave exploration, ensuring that technological
advancements improve safety and accessibility for explorers without compromising the integrity
of cave ecosystems. The implications extend beyond caves, informing broader discussions on
how emerging technologies can be deployed ethically in sensitive natural environments.
BS (Bachelor of Science)
Visualization, Cave, Ecotourism, Actor-Network Theory
School of Engineering and Applied Science
Bachelor of Science in Computer Engineering
Technical Advisor: Adam Barnes
STS Advisor: Rider Foley
Technical Team Members: Joseph Beauchamp, Zane Gunn, Lance Shaffer, Robert Smith
English
All rights reserved (no additional license for public reuse)
2025/05/08